Bitmapdata Image Effects in Actionscript 3 demo with code
Well, I started this Blog for a few reasons, one of which is to share code that others might find useful.. Today I had to create some classes that I assumed would be easy to find on the internet…well,...
View ArticleLoading External BitmapData into Vector of Type BitmapData
I’m working on a math game that requires many external images to be loaded into Actionscript 3′s new Vector class (typed array) . It took me a bit of experimenting to determine how to properly load...
View ArticleBitmapdata .disose()
This is just some venting…I am working a fraction game..i’ve tentatively called “Fraction Wars”..basically you blast up equivalent fractions. Anyway, I’m using a fair amount of blitting ala 8 bit...
View ArticleActionscript 3: BitMapData–how to Dynamically Apply a filter, scale and then...
Basically, if you are wondering how to create a new BitmapData by scaling a display object and also applying a filter and you would like to keep track of the new center of your scaled bitmapdata …this...
View ArticleMeteor Based Blitter Engine
Following up on my last post on how to dynamically, scale and apply filters to display objects and then copy these into bitmapdatas , I wanted to implement the following Source Code 1) A Meteor class...
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